Substance Painter and Substance Designer are excellent investments for any 3D artist or game developer. Both are powerful 3D painting and texturing software produced by Adobe and Allegorithmic, respectively.
Substance Painter is a node-based texturing tool that enables users to easily create and edit textures in real time. It features a wide range of brushes and tools, plus layer blending and masking, so you can create the perfect textures for your 3D models. With the help of its World Position technique, you can even paint in 3D space, allowing for realistic textures and lighting. Additionally, Substance Painter has a powerful physically based rendering engine and an intuitive user interface, so even beginners can get up to speed quickly.
Substance Designer is a node-based 3D material authoring program designed for creating complex surfaces and textures. It's very powerful, with non-destructive workflows that are easy to use so you can test out ideas quickly. It also contains a built-in library of over 500 presets, so you don't need a deep knowledge of materials to create stunning textures.
Given the state-of-the-art features of both software packages, a subscription to each is a great investment for any 3D artist or game developer who needs to create realistic textures in a very short amount of time. The sheer speed and power of these tools make them invaluable for any serious 3D artist.
For more information on Substance Designer, please visit the official website here: https://www.allegorithmic.com/products/substance-designer
For more information on Substance Painter, please visit the official website here: https://www.adobe.com/products/substance-painter.html